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Tuesday, February 19, 2008

Visual Basic Design Patterns VB 6 0 and VB NET 2002


What Are Design Patterns

Sitting at your desk in front of your workstation, you stare into space, trying to figure out how to write a new program feature. You know intuitively what must be done, what data and what objects come into play, but you have this underlying feeling that there is a more elegant and general way to write this program.

In fact, you probably don't write any code until you can build a picture in your mind of what the code does and how the pieces of the code interact. The more that you can picture this "organic whole," or gestalt, the more likely you are to feel comfortable that you have developed the best solution to the problem. If you don't grasp this whole right away, you may keep staring out the window for a time, even though the basic solution to the problem is quite obvious.

In one sense you feel that the more elegant solution will be more reusable and more maintainable, but even if you are the sole likely programmer, you feel reassured once you have designed a solution that is relatively elegant and that doesn't expose too many internal inelegancies.


Visual Basic Language Reference 1


To see if an application provides an object library

  1. From the Tools menu, choose References to display the References dialog box.

  2. The References dialog box shows all object libraries registered with the operating system. Scroll through the list for the application whose object library you want to reference. If the application isn't listed, you can use the Browse button to search for object libraries (*.olb and *.tlb) or executable files (*.exe and *.dll on Windows). References whose check boxes are checked are used by your project; those that aren't checked are not used, but can be added.